DOCUMENTATION

Stylized Truck Pack

TECHNICAL DESCRIPTION


Includes:

  • 1 Truck
  • 1 Gasoline Tank
  • 1 Box
  • 1 Trunk
  • 5 Decals

All models are complete on every side, you can flip them, rotate and do everything you want, there are no missing faces/polygons on the bottom.

Pack contains a drivable Stylized Truck model with Gasoline Truck, Box Truck, and Trunk Truck options. Suitable for PC/Console ready to use.

Features:

  • Overview Map: Yes
  • Number of Unique Meshes: 11
  • Collision: Yes, Automatically Generated
  • Vertex Count: from 328 to 38952
  • LODs: Yes, Automatically Generated.
  • Number of Materials and Material Instances: 29
  • Number of Textures: 34
  • Texture Resolutions: 1024x1024 to 4096x4096
  • Texture Style: PBR
  • Number of Blueprints: 12
  • Input: Keyboard, Mouse
  • Supported Target Build Platforms: 4.26+
TECHNICAL DESCRIPTION - Stylized Truck Pack

NOTE:


UE4.x USING PHYSX VEHICLES PLUGIN

UE5.x USING CHAOS VEHICLES PLUGIN

CONTROLLERS


Stylized Truck Pack

  • Driving - W-A-S-D
  • Randomize Truck - R

Camera

● Toggle Camera - Tab
● Camera Control - Mouse
● Toggle Camera Rotation - T

Doors

● Left Door - 1
● Right Door - 2
● Box Left Door - 3
● Box Right Door - 4

Lights

● Left Indicator - Q
● Right Indicator - E
● Toggle Headlight - Left Shift

ADD NEW PLATE NUMBER


Step 1

Open E_Truck Plate inside blueprints
folder.

Step 2

Add a new enumerator inside E_Truck_Plate with the new plate number or edit the existing one.

Step 3

Type the new plate number.

ADD NEW TRUCK COLOR

Step 1

Create a material instance from M_Truck_Emissive.

Step 2

Add the new material to the Truck Materials variable inside the BP_Truck blueprint.

Step 3

Add a new enumerator inside E_Truck_Color with the new color name.

ADD NEW DECAL

Step 1

Create a material instance from
M_Decals

Step 2

Add the new material texture.

Step 3

Add the new material to the Decals variable inside the BP_Truck blueprint.

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